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KTA 0.39a changelog

KTA 039a log
Hello, so ugh sorry for long waiting time. I spended a lot of time working on thirteenth faction that is sadly removed for now :(

  • some bug fixed.
  • small rewamp of Desolace area.
  • some models changed.
Thralls horde:

  • Doomhammers summoned wolfs now last for 45s from 15s.
  • Doomhammers wolfs hp incased to 950 from 750.
  • Elementalist healing surge hp restored incased from 25 to 50.
  • goblin Engineers damage type changed to magic from pierce.
  • Rehgar R changed to healing rain.
  • Saurfang E hotkey fixed.

  • Shandris starts with lvl 3.

  • Green dragons no longer have spell immunity.
Old Gods:


  • Rokhan now starts with lvl 3.
  • Rexxar W tooltip changed.
  • trolls can now ally Zandalari by research in town hall.
  • Rexxar E changed to endurance aura.

  • Hamuul W changed to rejuvenation.
  • Hamuul starts with lvl 3.
  • Orange starts with aditional base in desolace and thousand needles.
  • Orange no longer have ogre bash upgrade.
  • Kodo beast now properly use armor upgrade.
  • kodo tooltip fixed.
  • Naturalist E changed to healing wave (4 targets 150hp).
  • dark shaman fiery elemental tooltip changed.
  • Goblin base zeppelins fixed.
  • Taurens properly can train elites.

  • Demon hunters tooltip fixed.
Burning legion:



  • Jaina summon water elementals spell cooldown increased to 45 from 30 on every lvl.
  • Hydromancers summon water elementals spell cooldown increased to 45 from 20.
  • Water elementals hp nerfed to 800 from 900.

  • Kultiras casters Tidal surge icon changed.

  • Zandalari can properly ally darkspear.
  • Zandalari can properly summon gahz'rilla.
Download link: KTA 0.39a

HotS Custom Game - 11/04/2021

Heyo everyone!

It has been some time since we last hosted a Heroes of the Storm custom game, so lets do this!
The game will be created around 19:00 CEST, Sunday, 11/04/2021 (CEST) on the European server.
We'll assemble on our Discord server, Warhaven: Join the Warhaven Discord Server!, and decide the teams and setup then.
Feel free to show up a bit before time.

My battletag is Arlt#21447. Feel free to add me.
Hope to see you there!
- Arlt

KTA 0.39 Changelog

KTA Changelog 0.39
Here I am, PepegaGnome, and i bring new KTA version UwU


  • some bugs fixed
  • Added a Bug Creep Camp in Tanaris
  • Alakir has been removed
  • Heretic Creep Anti Mana regen aura removed
  • starting hero levels adjusted, heroes no longer start with level 4 or 5
  • ships can now see where they are going again
  • Added new Terrain around Mulgore: a tauren outpost in the north , a fishing village to the south and the great wall
  • Centaur creep camp opposite of Maraudon removed
  • Added neutral woodmarkets

Thralls Horde

  • Doomhammer no longer has roar, replaced with Feral Spirit, added 200 hit points and 2 armor bonus to it
  • Warsong Outriders no longer have Garrison Reinforcements
  • Thrall got reworked: Q - Chain Lightning W - Totem Mastery (spellbook with totems) E - Assemble the Horde (Garrison from Warsong Outriders) R - Earthquake (aoe damage and slow in area, channeled)
  • Thrall no longer has Waystone from Warchief Thrall path
  • Shaman Lightning Bolt replaced with Feral Spirit
  • Bloodlust mana cost increased from 35 to 45
  • Elementalists now have Flametongue Weapon on E (attack damage buff)



  • Cenarius Attack speed increased from 1.5 to 1.6
  • Cenarius agility increase per level decreased from 2.6 to 2.0
  • Bear Frenzy attack speed decreased from 75% to 50%
  • Archdruids got Regrowth back instead of Blizzard
  • Archdruids now use Ranged Defense training and ranged attack upgrades

Old Gods


  • now starts with Rexxar and Rokhan instead of Vol’jin
  • events which gave you Rokhan now give Vol’jin
  • For Zandalari Surkhan will scale on Rexxar and Vol’jin on Rokhan
  • Warlords removed
  • Batriders moved from Spirit Lodge to Barracks
  • can now get Dominance over the Ogres, giving Stonemaul Village and new building - Stonemaul Hold with Ogre Warriors and Ogre Magi
  • Dominance over the Ogres doesn’t have level requirement anymore
  • Stonemaul Warrior base max mana increased from 30 to 100, mana regeneration from 0.7 to 1, hit points increased from 1250 to 1400, armor reduced from 5 to 3, attack cooldown increased from 2.15 to 2.75, attack damage increased from 39 to 50, gold cost from 24 to 26
  • Stonemaul Warrior Smash cooldown reduced from 5 to 3 seconds, attack bonus increased from 15 to 40, mana cost increased from 10 to 20
  • Stonemaul Warriors get new model
  • Stonemaul Warriors now have Enrage instead of Charge on Q
  • Stonemaul Warrior Bash no longer deals bonus damage, can now stun heroes for 0.1s, unit stun increased from 2 to 5 seconds
  • Stonemaul Magi reworked to be melee battle-mage


  • Cairne no longer dies perma when Garrosh takes over and stays with Rebellion
  • Jorn Skyseer returned from fighting sargeras to protect Camp Taurajo
  • no longer starts with Rexxar, can no longer get Stonemaul Village and Ogre Warriors or Dire Maul, upgrades for them removed
  • can no longer get Chen
  • Beast Hunter is now ranged unit, stats adjusted to new role, limit from 6 to 8
  • Kodo Beasts are now limited to 6
  • Disenchant mana cost reduced to 75 from 100
  • Naturalist reworked: now has Regrowth on Q, Nature’s Wrath (soul burn) on W and Innervate on E
  • new hero: Hamuul Runetotem:
    Q - chain heal W - chain burn mana E - brilliance Aura R - Tornado
  • Burning Blade:
  • New doom guard hero Nazargen (He is unreviable)
  • Q - Fel nova W - Annihilate E - Unholy Aura R - Inferno
  • Mannoroth R damage and armor reduction incased:
    lvl 1 Damage 25% - 35% Armor 4 - 6
    lvl 2 Damage 50% - 65% Armor 8 - 8
  • Warlock:
hp buffed from 350 to 500
  • Blademaster:
hp buff from 1250 to 1400
Blademasters now have 150 mana
Blademasters now have immolation (10dmg/sec 5mana/sec)

  • Archwarlock (Elites):
    hp buff from 600 to 900
base damage from 19 to 30
Mana increased from 400 to 450


Burning Legion

  • Prince Kellen skills changed:
Q - fel bolt R - fel barrage



  • Hydromancers (Elites) blizzard damage nerfed:
lvl 1 from 35 to 25
lvl 2 from 50 to 40

Kul Tiras

  • no longer starts with base in Zandalar, turned into creep camp
  • Garrison troops spell now summon 2 permanent footmans instead of 3


  • Kul Tiras doesn’t have base in Zandalar anymore, it’s creep camp now
  • Zul starts now in Zul Farrak
  • Raptor Rider movement speed reduced from 330 to 290

Download link: KTA 0.39


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