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Kalimdor: The Aftermath - Changelog 0.28

Hello fellow brigands, here's the changelog for the KTA version made by @RedPandaLT and @Julian :


Kalimdor : The Aftermath - Changelog 0.27b
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General


- More creeps added
- Small terrain changes
- Bug fixes
- All workers (except naga worker) gold cost from 10 to 8
- Control Points hp from 600 to 1200
- Deeplord Revenant level from 10 to 18
- Sea Turtle hp from 250 to 450
- Sea Turtle armor from 4 to 5
- Storm Wyrm base gold bounty from 28 to 40
- Centaur Drudge base gold bounty from 7 to 8
- Centaur Drudge hp from 300 to 450
- Centaur Archer hp from 300 to 400
- Centaur Archer base dmg from 16 to 21
- Centaur Outrunner hp from 550 to 725
- Giant Polar Bear gold bounty from 6 to 12
- Centaur Sorcerer hp from 600 to 650
- Centaur Sorcerer base armor from 1 to 2
- Centaur Sorcerer damage type from pierce to magic
- Centaur Khan base gold bounty from 45 to 36
- Centaur Khan hp from 900 to 1350
- Salamander Lord armor from 6 to 12
- Wraith armor increased from 0 to 3
- Wraith damage type from pierce to chaos
- Wraith base gold bounty from 10 to 14
- Wraith hp from 750 to 820
- Black Drake damage type from pierce to magic
- Black Drake base gold bounty from 50 to 75
- Black Drake hp from 950 to 1450
- Black Drake base dmg from 33 to 39
- Black Drake level from 6 to 5
- Black Drake aoe splash from 0 to 100
- Dark Wizard base gold bounty from 14 to 22
- Dark Wizard hp from 1200 to 1740
- Lava Spawn base gold bounty from 30 to 25
- Lava Spawn hp from 700 to 880
- Skeleton Archer base gold bounty from 5 to 6
- Black Dragon level from 8 to 10
- Black Dragon hp from 2200 to 2400
- Black Dragon hp/s from 2 to 10
- Black Dragon armor from 6 to 8
- Black Dragon drops a Black Drake Egg
- Dagruul the Underking base gold bounty from 17 to 100
- Dagruul the Underking armor from 3 to 6
- Dagruul the Underking defense type from heavy to hero
- Onyxia armor from 6 to 14
- Onyxia level from 10 to 16
- Onyxia base gold bounty from 150 to 250
- Onyxia base dmg from 85 to 155
- Seal of Aegwynn hp increased from 1000 to 8000
- Fountain of Health radius from 500 to 600
- Fountain of Health healing percentage from 1% to 2%

Sentinels
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- New Demi : Moon Priestess Amara
=> She can be built and revived at the Temple of Moon in Teldrassil. She will require Priest Master research
Her spells are :
* Q Holy Light
* W Wise Council
* E Devotion Aura
- Warden Towers are no longer spell immune
- Warden Unit reworked they will no longer replace your Elites instead they will be a limited to 8 Unit in your Temple of moon;
They got a new skillset:
* Q Slice Up
* W 75% lifesteal
* E Blink
* R Warden Armor (8 dmg reduction)
* (T) Combat Expert 15% evasion, 50% crit chance x2 dmg
- Warden Blink range from 1200 to 600
- Warden Health increased to 1250
- Warden Armor changed to Heavy
- Maiev will now spawn also with 4 Warden units
- Maiev Strength gain increased to 3.0 , +200 base health and +2 base Armor
- Crown of the Watchers will now also increase the Life Regeneration by 5
- Assassin turn rate changed to 2.00
- Assassin damage type from normal to chaos
- Assassin movement speed from 350 to 325
- Assassin spell Envenomed Daggers duration from 20s to 30s (hero from 10s to 15s)
- Assassin spell Envenomed Daggers also reduces atk speed by 5%
- Assassin Training renamed to Assassin Adept Training
- Wardens now allow a new research to improve the Envenomed Dagger for Assassins
- Watcher damage upgrade from Ranged to Magic
- Watcher gold cost from 19 to 18
- Watcher base damage from 9 to 10
- Priestess train cost from 17 to 16
- Wisp turn rate from 0.60 to 3.00

Druids
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- Wisp turn rate from 0.60 to 3.00
- Moon Well mana from 300 to 350
- Slow Poison will now only reduce movement speed by 20% instead of 50%
- Remulos got a new Ultimate Nature’s Blessing increasing Damage , Armor, Life Regeneration and Mana Regeneration
- Druids may now summon Cenarius once Malfurion gets to lvl 15. Cenarius is a unrevivable God Tier hero.
His Spells: * (Q) Ancient of Wrath (infernal drop)
* (W) Wrath (frost nova without slow)
* E Wisp Assault (cluster rockets with Wisps)
* R Tranquility

Barren’s Horde
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- Rexxar’s Mok’nathal (E) replaced with Culling Blade (E)
- Rexxar’s Might of the Horde (W) up to 6 levels from 4
- Rexxar str per lvl from 2.90 to 4.40
- Rexxar turn rate from 0.40 to 0.50
- Rexxar base armor from 1 to 2
- Shaman gold cost from 15 to 14

Theramore
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- Starting gold from 250 to 200
- Jaina int per level from 3.20 to 4.10
- Jaina starts with Jaina’s Locket
- Jaina attack range from 600 to 550
- Jaina attacks freeze regular units
- Jaina attacks splash
- Hydromancer gained orb of frost effect
- Hydromancer attack range from 600 to 550
- Dragonhawk Riders got now 300 Mana

Kul’Tiras

- Tirasian Soldier gold cost from 21 to 20
- Sailor cost from 16 to 15

Legion
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- Jailer gold cost from 19 to 20
- Jailer attack range from 600 to 550
- Jailer hp from 400 to 450
- Jailer base dmg from 10 to 9
- Jailer splash changed from 25/75/125 to 50/150/250
- Jailer splash cannot affect buildings
- Jailer collision size from 12 to 22
- Jailer movement speed from 270 to 260
- Jailer turn rate from 0.50 to 0.38
- Jailer atk speed slightly increased
- Storm Drake cost now 25 Gold decreased from 60

Old Gods
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- Starting lumber from 400 to 550
- Vek’lor attack type from hero to chaos
- Vek’lor INT per level from 3.40 to 5.00
- Vek’nilash attack type from hero to chaos
- Vek’nilash STR per level from 3.20 to 4.20
- Quiraji Warrior turn rate from 0.50 to 1.20
- C’thun armor from 5 to 4
- C’thun hp from 10,000 to 16,000
- C’thun drops one Tome of Power upon death

Naga
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- Slave turn rate from 0.60 to 0.30
- Slave level from 1 to 4
- Slave movement speed from 190 to 160
- Slave hp/s from 0.50 to 0.25
- Slave hp from 250 to 200
- Slave gold cost from 15 to 12
- Slave can swim again
- Myrmidon from level 2 to level 3
- Myrmidon turn rate from 0.50 to 0.44
- Myrmidon movement speed from 260 to 250
- Royal Guard from level 3 to level 4
- Royal Guard turn rate from 0.50 to 0.40
- Royal Guard movement speed from 270 to 275
- Royal Guard collision size from 18 to 20
- Royal Guard scaling value from 1.00 to 1.20
- Royal Guard gained Trident Smash
- Parjesh str per level from 3.00 to 4.00
- Couatl attack type from pierce to chaos
- Couatl attack range from 450 to 420
- Mur’ghul Shaman hp from 350 to 365
- Mur’ghul Shaman mana from 200 to 250
- Mur’ghul Shaman mp/s from 0.50 to 1.00
- Mur’ghul Shaman turn rate from 0.60 to 0.70
- Illidan starts now with the Skull of Gul’Dan granting him +5 Armor +10 stats and the ability to summon DoomGuards

Nightborne

- Wisp turn rate from 0.60 to 3.00
- Starting gold from 350 to 400
- Court Magister limit from 4 to 6
- Court Magister base armor from 3 to 2
- Court Magister collision size from 14 to 18
- Court Magister turn rate from 0.50 to 0.40
- Court Magister mana regen from 1.33 to 1.00
- Court Magister food cost from 1 to 2
- Court Magister level from 3 to 6
- Court Magister’s Arcane Blast mana cost from 105 to 115
- Court Magister’s Arcane Blast cooldown from 8 to 9
- Court Magister’s Arcane Blast target dmg from 50 to 20
- Court Magister’s Arcane Blast aoe dmg from 80 to 70
- Elisande’s Arcane Knowledge (E) from 5/10/15/20 int to 8/16/26/38 int
- Elisande’s Arcwine Potions (W) mana cost from 140 at all levels to 140/150/160/170
- Elisande’s Celestial Strike (Q) mana cost from 200 at all levels to 200/215/230/245
- Elisande’s Celestial Strike (Q) cooldown from 20 at all levels to 24/22/20/18
- Arcane Tower build time from 50s to 40s
- Arcane Tower hp from 500 to 600
- Arcane Tower range from 800 to 750
- Arcane Tower base dmg from 25 to 30

Zandalari
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- Zul and Ukorz Sandscalp turn rate from 0.50 to 1.00
- Raptor Rider gold cost from 23 to 24
- Raptor Rider turn time from 0.50 to 0.30
- Raptor Rider movement speed from 320 to 325
- Raptor Rider built time from 3s to 4s
- Raptor Rider collision size from 18 to 32
- Raptor Rider attack range from 100 to 150
- Warrior hp from 700 to 750
- Warrior hp/s from 0.50 to 2.00
- Ritualist base mana from 350 to 400
- Rastakhan base hp from 400 to 500
- Rastakhan mp/s from 1.00 to 4.00
- Rastakhan str per level from 2.90 to 3.10
- Rastakhan int per level from 1.80 to 3.80
- Zul Ranger hp from 530 to 520
- Gahz’Rilla got starting strength increased from 19 to 23 , strength per level increased from 1.50 to 3.00
- Gahz’Rilla turn rate from 0.50 to 0.40


Rumors have it, Santa hid some gifts in naughty creeps pockets


Download Link : Kalimdor: The Aftermath 0.28 - Warcraft 3 Maps - Epic War.com

Hey

Ive been playing warcraft 3 on and off for awhile and ive started to get back into it, I've tried to play LTF and LTA and such but the maps look so foreign to me now (I started playing LTA back in patch 1.16 long before dark horde) so hopefully i can get back to my old skill level. I look forward to playing some maps with every member here

Hello:D

Hello i'm Temolis I have played wc3 for a long time now, i like to play all sorts of maps and I hope i'll have fun with this community:p
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