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Azeroth Wars 1.59h Feedback / Bugs / Suggestions

Nagaisback

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Post all your feedback including bugs and suggestions found during gameplay in this thread
Changelog / download can be found here
 
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Nagaisback

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It seems that culprits behind recent crashes have been identified.

Whoever in blizzard made the IDs of Vertical Force Bridge and Ruined Blocks to recalibrate differently between classic and reforged should be lashed.
IDs are, and meant to be a meaningless number, but once assigned, they should never ever change unless given an absolutely exceptional reason regardless of the program accessing them.
Touching the IDs is just not what should ever happen regardless of how prettier it may look at the back end, which the end users won't even see!

I have removed all problematic props, and reforged editor no longer throws invalid ID warnings. However the invisible bridge between Silvermoon and Sunwell has now gone to keep the map classic compatible, since if I introduce the bridge into the map under the reforged ID, then classic will throw an error the same way reforged did, and that's a big no-no.
Note to any developers out there, please learn from this example, allowing a program to change the existing IDs will result in the object not being used at all. So don't do it please!
 

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