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EASTERN KINGDOMS TF IS COMING

mrpp

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Hi guys I got inspired by LTF and I decided to make my own map. There has been maps about kalimdor, lordaeron and khaz modan but nobody done Eastern kingdoms. Here I will tell you both similarities and diffrence to LTF.
It will be 6v6 but there won't be scourge but this map will focus on fight with legion. It will be based on on warcraft 1 timeline. You will have cinematic at the beggining explaining event and giving advice but unlike LTF every race will have their own cinematic with characters move and talking. I thouth it will be little more interesting than reading those texts xD. And unlike LTF factions will be able to win map.
Here are some pictures from game how terrain will look like.
Mine.png
Rangers.png
Westfall.png.png
There will be 12 factions in two sides.
ALLIANCE
Conditions to win:
Black Temple, Blackrock Spire and Archimonde must be destroyed

Kingdom of Arathor
It is faction in south which will be most attacked by legion minions which will came throuth portal. They also must worry about Dark Horde which living in blackrock. They are likely to attack Westfall. Bolvar will be leader of faction until you rescue king from Bandits in Goldmine.
Royal Army
This faction have purpose of supporting
Kingdom of Arathor in defending kingdom. Their first objectives will be killing medivh traitor in karazah tower belonged to Burning Legion. If you kill Medivh in 15 minutes or less you will get rid of him permanetly otherwise he will be revible. Main leader of faction is Lothar.

Khaz Modan
It's territory is mainly in Ironforge. Their main adversary are Dragonmaw. Dark Horde is also very likely to attack them. this Faction may get help from Rangers corps and Wildhammer Clan. Faction led by king Magni have event with retaking gnome fortress Gnormegan.
Rangers Corps
Army of elves led by Sylvanas decided to help
Khaz Modan in fights to come. Their main base is Fastrider Lodge but also they have base at the north near Trolls. It is army build mainly from archers but they will get also some units melee.
Wildhamer Clan
Dwarfen Clan with Falstad as leader is greatest air force in whole azeroth. Aerie peak is main capital. Their main enemy are
Trolls living in Hinterlands. They should support their neighboor Khaz Modan in fight with Dragonmaw Clan.

Dranei Forces/ Lordaeron Reinforcements
On the begining this faction will be only Dranei with Marad as leader but after the Burning Legion and their minions will most likely push Dranei out then you will get new army with Tirion as leader. As Dranei your task is to hold the longest you can. More you hold then you will get more units as Lordaeron reinforcements.

HORDE
Conditions to win:
Stormwind palace, Ironforge and Aerie Peak must be destroyed

Burning Legion
Main faction of the horde composed with demons and some warlocks. Main leader of faction is tichondrus and as legion you should support in extremination of
dranei forces before they escape. If you don't wanna loose mediv as your third hero try to survive in karazah Tower for atleast 15 minutes. Then medivh will be allowed to leave tower and be revible.
Shadow Council
Main faction Gul'dan is supporting army for
Fel horde and Burning legion. Unlike in ltf when Teron opened portal in this version portal will open when Dranei forces will be defeated. It is mainly caster units in this faction composed with demons
Fel Horde
Third faction of Horde which is operating only in outland. Their are main tank force for legion. They must help with defeating
Dranei forces. After defeating Dranei they will move out in full force to face Kingdom of Arathor. Main faction leader is Maghteridon.
Dark Horde
This part of Horde is similar to
Fel horde but unlike they their main base is in Blackrock Spire. This faction is surrounded by Alliance members but they have the most defenses for protecting Blackrock. As Dark Horde consider taking Kargath or plundering Westfall but then Kingdom of Arathor will not answer kindly.
Dragonmaw Clan
It is orcs clan leaded by Moghor. They mainly fight with
Khaz Modan and Rangers Corps. They must fast deal with Thundermar and move out from dragonmaw port. This army is composed mainly with melee orcs and casters.
Trolls
They primarly fight with
Wildhammer Clan. Incase of failure and loosing main base of Zulfarak they will get new base in Strangelorn Vale. It is race focused on range units and healing mainly.


Thanks for unprotected version of Azeroth wars which helped speed making this map.

This map will probably came out in this or next week.
Made by Mrpp
 

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Julian

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wow didnt think such map Comes i wish you Gl and im really looking Forward to this map
 

AriusSunKing

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Holy shit why do you have to write in rainbow colours? Do you want to kill someone who has epilepsy?
 

Lunelune

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Seems like an idea that's been thought of a lot, good luck though.

What timeline of lore will you be using? Vanilla/BC WoW?

Why is it called "Eastern Kingdoms TF"? And not something like "Azeroth TF" or "Khaz Modan TF"? Since the Eastern Kingdoms contains Lordaeron, Khaz Modan and Azeroth, yet most of Lordaeron won't be in this map (I presume).
 

SUNSTRIDER

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Holy shit why do you have to write in rainbow colours? Do you want to kill someone who has epilepsy?
This whole thread is actually a targeted asassination attempt against someone who he knows has epilepsy.... :O or against someone with colorphobia :O :O
 

mrpp

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wow didnt think such map Comes i wish you Gl and im really looking Forward to this map
thanks I really getting frustrated that nobody makes map about this time period and region beacuse it is always my favourite.
Seems like an idea that's been thought of a lot, good luck though.

What timeline of lore will you be using? Vanilla/BC WoW?

Why is it called "Eastern Kingdoms TF"? And not something like "Azeroth TF" or "Khaz Modan TF"? Since the Eastern Kingdoms contains Lordaeron, Khaz Modan and Azeroth, yet most of Lordaeron won't be in this map (I presume).
This will be somewhere around warcraft 1 lore and region which I will be using will be from blasted lands to aerie peak and also entire outland with mardum.
 

Spectator

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Hi guys I got inspired by LTF and I decided to make my own map. There has been maps about kalimdor, lordaeron and khaz modan but nobody done Eastern kingdoms. Here I will tell you both similarities and diffrence to LTF.
It will be 6v6 but there won't be scourge but this map will focus on fight with legion. It will be based on on warcraft 1 timeline. You will have cinematic at the beggining explaining event and giving advice but unlike LTF every race will have their own cinematic with characters move and talking. I thouth it will be little more interesting than reading those texts :D. And unlike LTF factions will be able to win map.
Here are some pictures from game how terrain will look like.
View attachment 7172 View attachment 7170 View attachment 7169 There will be 12 factions in two sides.
ALLIANCE
Conditions to win:
Black Temple, Blackrock Spire and Archimonde must be destroyed

Kingdom of Arathor
It is faction in south which will be most attacked by legion minions which will came throuth portal. They also must worry about Dark Horde which living in blackrock. They are likely to attack Westfall. Bolvar will be leader of faction until you rescue king from Bandits in Goldmine.
Royal Army
This faction have purpose of supporting
Kingdom of Arathor in defending kingdom. Their first objectives will be killing medivh traitor in karazah tower belonged to Burning Legion. If you kill Medivh in 15 minutes or less you will get rid of him permanetly otherwise he will be revible. Main leader of faction is Lothar.

Khaz Modan
It's territory is mainly in Ironforge. Their main adversary are Dragonmaw. Dark Horde is also very likely to attack them. this Faction may get help from Rangers corps and Wildhammer Clan. Faction led by king Magni have event with retaking gnome fortress Gnormegan.
Rangers Corps
Army of elves led by Sylvanas decided to help
Khaz Modan in fights to come. Their main base is Fastrider Lodge but also they have base at the north near Trolls. It is army build mainly from archers but they will get also some units melee.
Wildhamer Clan
Dwarfen Clan with Falstad as leader is greatest air force in whole azeroth. Aerie peak is main capital. Their main enemy are
Trolls living in Hinterlands. They should support their neighboor Khaz Modan in fight with Dragonmaw Clan.

Dranei Forces/ Lordaeron Reinforcements
On the begining this faction will be only Dranei with Marad as leader but after the Burning Legion and their minions will most likely push Dranei out then you will get new army with Tirion as leader. As Dranei your task is to hold the longest you can. More you hold then you will get more units as Lordaeron reinforcements.

HORDE
Conditions to win:
Stormwind palace, Ironforge and Aerie Peak must be destroyed

Burning Legion
Main faction of the horde composed with demons and some warlocks. Main leader of faction is tichondrus and as legion you should support in extremination of
dranei forces before they escape. If you don't wanna loose mediv as your third hero try to survive in karazah Tower for atleast 15 minutes. Then medivh will be allowed to leave tower and be revible.
Shadow Council
Main faction Gul'dan is supporting army for
Fel horde and Burning legion. Unlike in ltf when Teron opened portal in this version portal will open when Dranei forces will be defeated. It is mainly caster units in this faction composed with demons
Fel Horde
Third faction of Horde which is operating only in outland. Their are main tank force for legion. They must help with defeating
Dranei forces. After defeating Dranei they will move out in full force to face Kingdom of Arathor. Main faction leader is Maghteridon.
Dark Horde
This part of Horde is similar to
Fel horde but unlike they their main base is in Blackrock Spire. This faction is surrounded by Alliance members but they have the most defenses for protecting Blackrock. As Dark Horde consider taking Kargath or plundering Westfall but then Kingdom of Arathor will not answer kindly.
Dragonmaw Clan
It is orcs clan leaded by Moghor. They mainly fight with
Khaz Modan and Rangers Corps. They must fast deal with Thundermar and move out from dragonmaw port. This army is composed mainly with melee orcs and casters.
Trolls
They primarly fight with
Wildhammer Clan. Incase of failure and loosing main base of Zulfarak they will get new base in Strangelorn Vale. It is race focused on range units and healing mainly.


Thanks for unprotected version of Azeroth wars which helped speed making this map.

This map will probably came out in this or next week.
Made by Mrpp
Damn quite nice man. TBH I really like the Horde (Real Horde) Vs Alliance era of Warcraft.

Also quite nice to see a 6v6 Macro map. I actually thought of making a map like this but for War of the ancients but I was too lazy in the end with current Warcraft 3 engine.

Another nice thing is the actual winning condition, Quite nice to see a winning condition in a macro map other than Stay in game Until MMH drops the other guys.

Train looks good and concept is nice and simple. Will fit team play nicely.
 

Szons

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I think you should rename it from "Eastern Kingdom TF" to "First War", also you should read more about this period of time since I can see there many lack of Lore. (I think you should read "WoW Chronicle - Volume 2") Example? Dark Horde was funded after 2nd War so ...
Last thing is that:
Trolls
They primarly fight with
Wildhammer Clan. Incase of failure and loosing main base of
Zulfarak they will get new base in Strangelorn Vale. It is race focused on range units and healing mainly.
maxresdefault.jpg
 

mrpp

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Damn quite nice man. TBH I really like the Horde (Real Horde) Vs Alliance era of Warcraft.

Also quite nice to see a 6v6 Macro map. I actually thought of making a map like this but for War of the ancients but I was too lazy in the end with current Warcraft 3 engine.

Another nice thing is the actual winning condition, Quite nice to see a winning condition in a macro map other than Stay in game Until MMH drops the other guys.

Train looks good and concept is nice and simple. Will fit team play nicely.
Thanks iliya I actually think terrain will look better than ltf but balance will be very poor due to fact that there wasn't any game yet in my map so in first game some faction will actually be better than others. I made this map with intention that 50%/50% chance to win whether creator of ltf said that ltf is 40%/60%
I made winning contitions beacuse I don't wanna to game to last eternity like in diffrent maps where players just get bored at the end. I wanna some good ending in my matches. And if map will be played often than I think about some expansions to this map.
 

Spectator

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Thanks iliya I actually think terrain will look better than ltf but balance will be very poor due to fact that there wasn't any game yet in my map so in first game some faction will actually be better than others. I made this map with intention that 50%/50% chance to win whether creator of ltf said that ltf is 40%/60%
I made winning contitions beacuse I don't wanna to game to last eternity like in diffrent maps where players just get bored at the end. I wanna some good ending in my matches. And if map will be played often than I think about some expansions to this map.
Yea I agree. It's good to also have a balanced map for Team fights rather than just constant role playing maps. Would love to try it when it's ready. Yea definitely can expand on winning conditions, economy and game flow but first gotta see how the map and it's balance go and get some feedback.
 

Szons

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So once again, First War was conflict between orcish clans and Kingdom of Stormwind (not kingdom of Arathor).
Bolvar is in age of Varian so he was a child during this war.
Sylvanas as hero of Ranger Corps? Vereesa will better fit this position.
(However both elves and dwarfs didnt took part in first war ..)
Dark Horde in blackrock mountain? First they dont exist in that time, second dont forget that orcs came from Blasted Lands not Burning Steps. Taking Kargat as Dark Horde? The point is that Kargat (town) dont exist at that time :confused:.
Magtheridon? Really o_O? First time when he is show in warcraft lore is when Illidan enslave him! You should implement Kilrog and Kargat insted of him.
Dragonmaw clan ofc cant be in Wetlands at that time since they just came from Dark Portal (logick?).

I could write more and more, unless you dont want to go with full custom lore, or dont base that map on Second War (which would still requires changes in map).
 

EmperorFawful

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So yeah, have to agree with some critique points while also having to add a few.

First of all: It's nice to see people actually doing these projects, so wish you the best of luck to finish it.
That's definitly not an easy task at all, especially not when it's one of the first major map projects you're doing and not the 08/15 standart map creation routine.
Thus, keep this in mind, as my critique will focus on the "Eastern Kingdoms:TF" aka "EK:TF"-part.

It's quite bold and ambitious to actually keep up with Marshmalo's maps, as already the developers of Kalimdor: The Aftermath had to realize (and this was also a Marshmalo-supported project),
so people will expect from you a lot now. Including myself, I guess although I probably will list reasons why this might or might not be EK:TF in my eyes.
We have no trade marks here for map names, but you probably know what I mean.

First of all:
The terrain looks incredibly small for a Marshmalo-style map!
Just to compare it with how LTA did merely a portion of Loch Modan with the Farstrider Lodge, compared to yours:




Maybe it's just the editor, but some proportions seem off, while the actual areas look smaller.
The Farstrider Lodge is bigger than it is in LTA from what I can guess, but the rest looks way too small.
It also seems a problem to me in other screenshots, as LTA/LTF is more based around fighting in large plains for a majority of the games.
Choke points and everything else, which regular maps featured in terms of terrain advantage are reduced to a minimum so that most engagements happen on open plane.
So in terms of design philosophy I neither see EK:TA so far.

Furthermore Loch Modan is larger than this. Here it's just a moat.

Another critique point is the human base at Stone Watch - it's too edgy for an LTA/LTF-style of base.
I'm aware that Marshmalo herself broke the rule several times with Stratholme, Lordaeron Capital and few other places, but the most iconic design of LTA featured circular-shaped bases.
So far I haven't seen any screenshot which provides such a base design, as it's also one major thing, which made LTA not only unique, but also quite tactical when it came towards own bases. In general Marshmalo worked with a lot of circular shapes, thus making it really hard to create a map which can compete with LTA/LTF and would be considered on the same scale.

So terrainwise it doesn't convince me too much. Maybe the rest of the map can convince me, as terrain only didn't made LTA/LTF what it was, but it was in general the unique terrain style, which kinda made LTA/LTF what people understand when they think of a 'The Formath' or 'The Aftermath' game.
If you really want to live it up to the name, you should definitly improve the existing terrain or even consider reterraining certain areas in order to make it happen!

Lore mistakes:
LTA/LTF had these as well so I keep them seperate. :p

- The most obvious one is Stormwind fighting against the Horde with the help of the Alliance. Like shown in the Warcraft-movie and like in actual Warcraft I, noone aided Stormwind when the Horde came at first. It might be worth overthinking the faction concept in way so that people can actually unlock their destined factions later on while within initial stage all Alliance players are a part of Stormwind, holding of against the invading Horde forces. The moment Stormwind falls, I also suggest the player shift from Stormwind to Lordaeron (while also obtaining a reward if you manage to hold off the Horde for a certain ammount of time) - would also exchange Stormwind Palace for Lordaeron Palace as a victory condition for the Horde, while also switching Aerie Peak to either Gilneas, Quel'Thalas or Kul'Tiras. Lorewise it would make more sense, if you also include events from the Second war into your map.
- Draenei make no sense at all as an allied faction within a map of this scale. When the Horde conquered the majority of Draenor, the Draenei either fled with the Exodar or went into hiding, retreating either to Tempest Keep or other places before the destruction of Draenor would eventually lead to them retaking old sites.

- Magtheridon wasn't a leader of the Old Horde at all. He showed up, when Draenor got destroyed and was turned into Outland. The Horde was lead by Blackhand and Gul'Dan, wheras Orgrim Doomhammer overtook later on and Ner'zhul suceeded Doomhammer as the warchief, when the majority of the Horde was repelled in Azeroth.
- same goes for Archimonde. The Burning Legion never planed to actively support the Old Horde back then as it was for them enough, when the Orcs overwhelmed Azeroth, thus sparing their own forces as they were busy elsewhere. Furthermore Azeroth wasn't a major point of interest back then, as Medivh, controlled by the avatar of Sargeras, played out his own plot. Kil'jaeden mainly watched the conflict for the majority of the time, as he already presumed that the orcs killed already the entirety of the Draenei for him.
- if the map starts with the First War, the Orc Clans would start all at the Dark Portal. It's okay to let them activate their bases as events, but apart from that they pretty much start with an invasion force - hence why Stormwind was overwhelmed during the First War that easily and became a Horde base.
- there is no Fel Horde and neither a Dark Horde. The Dark Horde was created after the Second War by Rend and Maim Blackhand, as they retreated the remnants of the Blackrock Clan into Blackrock Mountain, while fighting there over dominion over the mountain. Later on they reached out for the Black Dragonflight, in order to cooperate with them as they couldn't best the Dark Iron Dwarves and the minions of Ragnaros, while eventually making also contact with the Dragonmaw Clan remnants.
Would rather replace Burning Legion with 'Blackrock Clan'
Shadow Council with 'Stormreaver Clan (+Twilight Hammer Clan, since Cho'gall was the loyal pawn of Gul'dan)'
Fel Horde with 'Bleeding Hollow Clan'
Dark Horde with 'Frostwolf Clan'

So yeah, that would be it for now.
Will definitly watch this project and see how it evolves, so yeah... merely a few words from my side. ^^
 

Szons

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I really appreciate that someone else finnaly wrote about current issues of this map. Also I agree with your opinion @EmperorFawful about terrain. Its one of the most recognizable trait of LTA/LTF (I would count KTA to it too) and is the thing that players will demands from map named like this. Anyway the name "the foremath" should be changed completly since its not fit the time period of this map.
 

mrpp

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guys can you help me with size how to increase my map size from 256 to more?
 
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