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The Second War has ended, the King Terenas Menethil II ordered to create internment camps to imprision the orcs, since his merciful rule couldnt allow a genocide. That decision caused Gilneas and Stromgarde leaving the Alliance, but the rest of them kept together. Antonidas, the ruler of Dalaran even tried to look for a cure for orcish illness, but he discovered it was spiritual and he couldnt help at all.
Everything seemed to be quiet... But chaos was coming. In Northrend, Ner'zhul, the Lich King, defeated the Nerubian in the War of the Spider, only remnants of their former empire remains, and now the Lich King looks to new targets: the Drakkari and the Alliance beyond the sea.
Kel'Thuzad, one of the members of the Council of Six who rule Dalaran, was found practicing necromancy, and Antonidas expeled him from the city. Eager for power and vengeance, Kel'Thuzad answered the call of Ner'zhul and traveled to Northrend to pledge his loyalty to the Lich King. Now, he has came back to Lordaeron and created a dark religion, the Cult of the Damned, among the hungry peasants of the realm.
The peasants are desperate due to the outcome of the Second War and quickly joint him. But it went better than what he could have ever imagined, some nobles were eager to betray the Light too. Alexei Barov, leader of the rich House Barov, supported Terenas when he ordered to jail the orcs, cause he thought he could use him as slave labor in his farms, but the king forbiding it, and now, Alexei has to see how he has to pay more and more taxes to feed those orcs. No orc should have more right than a human! Due to it, Lord Barov has sealed a pact with Kel'Thuzad, he would start an open rebelion agaisnt the king, allowing the cultists to hide in his settlements, in exchange of the trone of Lordaeron. This is the last time the Menethil joke on the Barov.
Meanwhile, those who caused all these problems: the orcs, have broke some camps and gathered under Orgrim Doomhammer. They attack the internment camp in Arathi and freed countless orcs, tough the brave guardians managed to kill the Warchief on the attack. But news came to Lordaeron, a young shaman of blue eyes have been rised as new Warchief, and he is encouraging the lazy orcs to and restoring their spirit and will. A new war is coming against the Horde.
But during the Second War, the Horde was formed not just by orcs, but also trolls. They left the Horde after the war cause they felt betrayed by the orcs when Guldan left the final siege, allowing the humans to win. And now they look for revenge, both agaisnt the humans and orcs, but also agaisnt the elves that stolen their home in first place. With the help of the Loa they will restore all their empires and kingdoms.
And from all those kingdoms, one was once the biggest and most important, the core of the global troll empire: the Zandalari. Now their land is broken and some dark cults start to appear. The humans of Kult Tiras are focused in denying the Horde access to sea, but other monsters lure in the dark, murlocs, naga, and faceless void creatures attack the islands and settlements of the trolls. And there are reports from the Drakkari of something similar pouring out of Ulduar, what is this darkness that even the undeads of Ner'Zhul are trying to fight?
Will the Alliance be able to defeat all those threats, or this will the time of the Fall of Lordaeron?
Features5 teams, 20 factions, unique units and skills, a map created using porgrams to copy the World of Warcraft map pixel by pixel into W3 (later adapted a bit to fit good gameplay of course), lore everywhere, a balance in units stats made with math programs, lots of events and a dinamic gameplay, economy balanced for different sides of teams... And even more!
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Arthas' Frist Legion
Silver Hand Order
Kingdom of Dalaran
Kingdom of Kul Tiras
Cult of the Damned
Yogg Saron Forces