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Kalimdor: The Aftermath - Changelog 0.28

Onyx

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Hello fellow brigands, here's the changelog for the KTA version made by @RedPandaLT and @Julian :


Kalimdor : The Aftermath - Changelog 0.27b
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General


- More creeps added
- Small terrain changes
- Bug fixes
- All workers (except naga worker) gold cost from 10 to 8
- Control Points hp from 600 to 1200
- Deeplord Revenant level from 10 to 18
- Sea Turtle hp from 250 to 450
- Sea Turtle armor from 4 to 5
- Storm Wyrm base gold bounty from 28 to 40
- Centaur Drudge base gold bounty from 7 to 8
- Centaur Drudge hp from 300 to 450
- Centaur Archer hp from 300 to 400
- Centaur Archer base dmg from 16 to 21
- Centaur Outrunner hp from 550 to 725
- Giant Polar Bear gold bounty from 6 to 12
- Centaur Sorcerer hp from 600 to 650
- Centaur Sorcerer base armor from 1 to 2
- Centaur Sorcerer damage type from pierce to magic
- Centaur Khan base gold bounty from 45 to 36
- Centaur Khan hp from 900 to 1350
- Salamander Lord armor from 6 to 12
- Wraith armor increased from 0 to 3
- Wraith damage type from pierce to chaos
- Wraith base gold bounty from 10 to 14
- Wraith hp from 750 to 820
- Black Drake damage type from pierce to magic
- Black Drake base gold bounty from 50 to 75
- Black Drake hp from 950 to 1450
- Black Drake base dmg from 33 to 39
- Black Drake level from 6 to 5
- Black Drake aoe splash from 0 to 100
- Dark Wizard base gold bounty from 14 to 22
- Dark Wizard hp from 1200 to 1740
- Lava Spawn base gold bounty from 30 to 25
- Lava Spawn hp from 700 to 880
- Skeleton Archer base gold bounty from 5 to 6
- Black Dragon level from 8 to 10
- Black Dragon hp from 2200 to 2400
- Black Dragon hp/s from 2 to 10
- Black Dragon armor from 6 to 8
- Black Dragon drops a Black Drake Egg
- Dagruul the Underking base gold bounty from 17 to 100
- Dagruul the Underking armor from 3 to 6
- Dagruul the Underking defense type from heavy to hero
- Onyxia armor from 6 to 14
- Onyxia level from 10 to 16
- Onyxia base gold bounty from 150 to 250
- Onyxia base dmg from 85 to 155
- Seal of Aegwynn hp increased from 1000 to 8000
- Fountain of Health radius from 500 to 600
- Fountain of Health healing percentage from 1% to 2%

Sentinels
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- New Demi : Moon Priestess Amara
=> She can be built and revived at the Temple of Moon in Teldrassil. She will require Priest Master research
Her spells are :
* Q Holy Light
* W Wise Council
* E Devotion Aura
- Warden Towers are no longer spell immune
- Warden Unit reworked they will no longer replace your Elites instead they will be a limited to 8 Unit in your Temple of moon;
They got a new skillset:
* Q Slice Up
* W 75% lifesteal
* E Blink
* R Warden Armor (8 dmg reduction)
* (T) Combat Expert 15% evasion, 50% crit chance x2 dmg
- Warden Blink range from 1200 to 600
- Warden Health increased to 1250
- Warden Armor changed to Heavy
- Maiev will now spawn also with 4 Warden units
- Maiev Strength gain increased to 3.0 , +200 base health and +2 base Armor
- Crown of the Watchers will now also increase the Life Regeneration by 5
- Assassin turn rate changed to 2.00
- Assassin damage type from normal to chaos
- Assassin movement speed from 350 to 325
- Assassin spell Envenomed Daggers duration from 20s to 30s (hero from 10s to 15s)
- Assassin spell Envenomed Daggers also reduces atk speed by 5%
- Assassin Training renamed to Assassin Adept Training
- Wardens now allow a new research to improve the Envenomed Dagger for Assassins
- Watcher damage upgrade from Ranged to Magic
- Watcher gold cost from 19 to 18
- Watcher base damage from 9 to 10
- Priestess train cost from 17 to 16
- Wisp turn rate from 0.60 to 3.00

Druids
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- Wisp turn rate from 0.60 to 3.00
- Moon Well mana from 300 to 350
- Slow Poison will now only reduce movement speed by 20% instead of 50%
- Remulos got a new Ultimate Nature’s Blessing increasing Damage , Armor, Life Regeneration and Mana Regeneration
- Druids may now summon Cenarius once Malfurion gets to lvl 15. Cenarius is a unrevivable God Tier hero.
His Spells: * (Q) Ancient of Wrath (infernal drop)
* (W) Wrath (frost nova without slow)
* E Wisp Assault (cluster rockets with Wisps)
* R Tranquility

Barren’s Horde
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- Rexxar’s Mok’nathal (E) replaced with Culling Blade (E)
- Rexxar’s Might of the Horde (W) up to 6 levels from 4
- Rexxar str per lvl from 2.90 to 4.40
- Rexxar turn rate from 0.40 to 0.50
- Rexxar base armor from 1 to 2
- Shaman gold cost from 15 to 14

Theramore
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- Starting gold from 250 to 200
- Jaina int per level from 3.20 to 4.10
- Jaina starts with Jaina’s Locket
- Jaina attack range from 600 to 550
- Jaina attacks freeze regular units
- Jaina attacks splash
- Hydromancer gained orb of frost effect
- Hydromancer attack range from 600 to 550
- Dragonhawk Riders got now 300 Mana

Kul’Tiras

- Tirasian Soldier gold cost from 21 to 20
- Sailor cost from 16 to 15

Legion
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- Jailer gold cost from 19 to 20
- Jailer attack range from 600 to 550
- Jailer hp from 400 to 450
- Jailer base dmg from 10 to 9
- Jailer splash changed from 25/75/125 to 50/150/250
- Jailer splash cannot affect buildings
- Jailer collision size from 12 to 22
- Jailer movement speed from 270 to 260
- Jailer turn rate from 0.50 to 0.38
- Jailer atk speed slightly increased
- Storm Drake cost now 25 Gold decreased from 60

Old Gods
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- Starting lumber from 400 to 550
- Vek’lor attack type from hero to chaos
- Vek’lor INT per level from 3.40 to 5.00
- Vek’nilash attack type from hero to chaos
- Vek’nilash STR per level from 3.20 to 4.20
- Quiraji Warrior turn rate from 0.50 to 1.20
- C’thun armor from 5 to 4
- C’thun hp from 10,000 to 16,000
- C’thun drops one Tome of Power upon death

Naga
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- Slave turn rate from 0.60 to 0.30
- Slave level from 1 to 4
- Slave movement speed from 190 to 160
- Slave hp/s from 0.50 to 0.25
- Slave hp from 250 to 200
- Slave gold cost from 15 to 12
- Slave can swim again
- Myrmidon from level 2 to level 3
- Myrmidon turn rate from 0.50 to 0.44
- Myrmidon movement speed from 260 to 250
- Royal Guard from level 3 to level 4
- Royal Guard turn rate from 0.50 to 0.40
- Royal Guard movement speed from 270 to 275
- Royal Guard collision size from 18 to 20
- Royal Guard scaling value from 1.00 to 1.20
- Royal Guard gained Trident Smash
- Parjesh str per level from 3.00 to 4.00
- Couatl attack type from pierce to chaos
- Couatl attack range from 450 to 420
- Mur’ghul Shaman hp from 350 to 365
- Mur’ghul Shaman mana from 200 to 250
- Mur’ghul Shaman mp/s from 0.50 to 1.00
- Mur’ghul Shaman turn rate from 0.60 to 0.70
- Illidan starts now with the Skull of Gul’Dan granting him +5 Armor +10 stats and the ability to summon DoomGuards

Nightborne

- Wisp turn rate from 0.60 to 3.00
- Starting gold from 350 to 400
- Court Magister limit from 4 to 6
- Court Magister base armor from 3 to 2
- Court Magister collision size from 14 to 18
- Court Magister turn rate from 0.50 to 0.40
- Court Magister mana regen from 1.33 to 1.00
- Court Magister food cost from 1 to 2
- Court Magister level from 3 to 6
- Court Magister’s Arcane Blast mana cost from 105 to 115
- Court Magister’s Arcane Blast cooldown from 8 to 9
- Court Magister’s Arcane Blast target dmg from 50 to 20
- Court Magister’s Arcane Blast aoe dmg from 80 to 70
- Elisande’s Arcane Knowledge (E) from 5/10/15/20 int to 8/16/26/38 int
- Elisande’s Arcwine Potions (W) mana cost from 140 at all levels to 140/150/160/170
- Elisande’s Celestial Strike (Q) mana cost from 200 at all levels to 200/215/230/245
- Elisande’s Celestial Strike (Q) cooldown from 20 at all levels to 24/22/20/18
- Arcane Tower build time from 50s to 40s
- Arcane Tower hp from 500 to 600
- Arcane Tower range from 800 to 750
- Arcane Tower base dmg from 25 to 30

Zandalari
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- Zul and Ukorz Sandscalp turn rate from 0.50 to 1.00
- Raptor Rider gold cost from 23 to 24
- Raptor Rider turn time from 0.50 to 0.30
- Raptor Rider movement speed from 320 to 325
- Raptor Rider built time from 3s to 4s
- Raptor Rider collision size from 18 to 32
- Raptor Rider attack range from 100 to 150
- Warrior hp from 700 to 750
- Warrior hp/s from 0.50 to 2.00
- Ritualist base mana from 350 to 400
- Rastakhan base hp from 400 to 500
- Rastakhan mp/s from 1.00 to 4.00
- Rastakhan str per level from 2.90 to 3.10
- Rastakhan int per level from 1.80 to 3.80
- Zul Ranger hp from 530 to 520
- Gahz’Rilla got starting strength increased from 19 to 23 , strength per level increased from 1.50 to 3.00
- Gahz’Rilla turn rate from 0.50 to 0.40


Rumors have it, Santa hid some gifts in naughty creeps pockets


Download Link : Kalimdor: The Aftermath 0.28 - Warcraft 3 Maps - Epic War.com
 
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