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Kalimdor: The Aftermath - Changelog 0.30

Onyx

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Hello fellow brigands, here's the changelog for the KTA version made by the Dev Team :


Kalimdor : The Aftermath - Changelog 0.29
7073-483abe100398b8b05ba747c25c5aba60.jpg.png

General


  • More tooltip fixes
  • Number of Creeps decreased
  • Changed formulas of damage upgrades
  • Melee attack training max level from 6 to 8
  • Melee attack training lumber cost and increase from 100 to 175
  • Range attack training max level from 6 to 8
  • Range attack training base research time from 25 to 20
  • Range attack training increment research time from 10 to 9
  • Range attack training gold increment from 125 to 165
  • Potion of healing from 250 to 325
  • Potion of mana from 150 to 200
  • Black Drake Egg summons from 1 to 2
  • Onyxia health points from 3500 to 3350
  • Onyxia armor from 14 to 12
  • Onyxia base dmg from 155 to 145
  • Onyxia Splash dmg removed
  • Onyxia level from 16 to 14
  • Chaos damage vs buildings nerfed by 5%
  • Attribute Bonus (hero spell) from 3 to all stats to 4 to all stats
  • Tomes slightly buffed
  • Eyir and Dagruul spawn from 20m to 15m
  • Eyir level from 5 to 9
  • Dagruul level from 5 to 11
  • Murloc Nightcrawler base damage from 9 to 15
  • Murloc Nightcrawler armor type from heavy to light
  • Murloc Nightcrawler gold bounty from 5 to 12
  • Murloc Nightcrawler health points from 400 to 650
  • Firelord removed
  • Deeplord Revenant health points from 4250 to 4500
  • Deeplord Revenant level reduced to 12 from 18
  • Black Dragon drops from 1 Black Drake Egg to 2
  • Siege can no longer aim Zul’Farrak from behind
  • Reworked some Boss creeps
  • Deepholm has been re-terrained.
  • All Goblin lumber mills have been removed
  • Rework on the Food Cap for everyone:
  • All Factions without an ally like Naga , Nightborne , Old Gods , Burning Legion and Zandalari will now have a 300 Food Cap but when they ally somebody like Naga + Burning Legion or Zandalari + Darkspear they get there food cap back to 200. Also factions that go solo like True Rebellion will get a increased Food Cap to 300
  • C’Thun now drops only 1 tome of power

Sentinels
7074-a4c233ad352b0761e41d11b5b0afe3de.jpg.png



  • Starting gold from 250 to 200
  • Archer base damage from 15 to 13
  • Huntress attack range from 225 to 265
  • Huntress collision size from 18 to 21
  • Huntress health points from 900 to 950
  • Watcher collision size from 14 to 11
  • Advanced Moon Tower armor from 5 to 6
  • Maiev’s Fan of Knives removed, Blade Dance added
  • Advanced Moon Tower health point from 500 to 750
  • Hunting Cho’gall disabled
  • The Watcher’s Guild path/research gold cost from 150 to 250
  • Permanent invisibility at night removed

Druids
7068-29ac493bf621e32910f41f16aaa16557.jpg.png


  • Keeper of the Grove’s spell Nature’s Wrath damage from 150 to 90
  • Keeper of the Grove’s spell Nature’s Wrath max damage from 750 to 850
  • Keeper of the Grove’s spell Nature’s Wrate distance from 800 to 740
  • Fixed Druid Island shipyard pathing

Nightmare


  • Totem of Corruption cost from 125g 50w to 6g 30w
  • Corruptor of the Grove limit from 4 to 8
  • Corruptor of the Grove gold cost from 50 to 35
  • Corruptor of the Grove food cost from 1 to 2
  • Corruptor of the Grove max mana from 400 to 430
  • Corruptor of the Grove base armor from 0 to 1
  • Corruptor of the Grove attack speed slightly increased
  • Corruptor of the Grove benefits from both Magic and(now)Ranged damage upgrades
  • Wraith base damage from 12 to 10
  • Wraith base armor from 0 to 1
  • Wraith attack range from 600 to 630
  • Wraith turn rate from 0.60 to 2.00
  • Wraith gained orb of corruption passive
  • Druid of the Nightmare base armor from 0 to 1
  • Druid of the Nightmare base dmg from 15 to 19
  • Druid of the Nightmare range from 600 to 450
  • Druid of the Nightmare defense type from unarmored to light
  • Wagon of Horrors health points from 450 to 500
  • Twisted Child of Aviana gold cost from 40 to 25
  • Twisted Child of Aviana max mana from 200 to 240
  • Twisted Child of Aviana limit from 6 to 12
  • Twisted Child of Aviana attack range from 300 to 360
  • Shadow Abyssal level from 2 to 3
  • Shadow Abyssal attack type from normal to chaos
  • Shadow Abyssal hp/s while on blight from 3.00 to 5.00
  • Beast base damage from 20 to 22
  • Beast attack speed slightly increased
  • Beast movement speed from 270 to 300
  • Beast minimum movement speed from 0 to 275
  • Beast turn rate from 0.50 to 0.75
  • Twisted Adult of Aviana level from 2 to 4
  • Twisted Adult of Aviana max mana from 200 to 320
  • Twisted Adult of Aviana requirement removed
  • Twisted Adult of Aviana health points from 1000 to 1150
  • Satyr Darksworn attack range from 600 to 300
  • Satyr Darksworn base armor from 1 to 2
  • Xavius’s True Nature (R) now grants him Cleave
  • Xavius’s True Nature (R) attack speed increased
  • Xavius’s True Nature (R) lvl 2 duration from 60s to 120s
  • Xavius’s Horrify (E) radius increased
  • Xavius has a new (Q) Reality Implosion
  • Corrosive Breath upgrade removed
  • Corrupted Remulos got a skill rework since his spells were either weak or one even was on the Hero squad twice: His new spells:
  • Nightmare changed to Corrupted Healing Wave
    Thorns Aura to Vampiric Aura
  • His ult replaced with Anti Tranquillity


Thralls Horde
7069-9114aa8967225048e5c8a2991921ce79.jpg.png


  • Cairne’s (Q) Shockwave max damage from 1000/1250/1500/2000 to 2000/2600/3200/3800
  • Cairne’s (Q) Shockwave mana cost from 100 at all levels to 100/110/120/130
  • Starting gold from 250 to 300
  • Fixed Red’s event to get Rehgar
  • Baine demi-hero hp to 1200, armor type to hero damage +20, collision size to 18
  • Bloodlust attack speed increase from 40% to 35% and movement speed decrease to 15% from 25%
  • Doomhammer roar only increased dmg by 15% now instead of 25%
  • base wardrums increase damage now only by 5% instead of 10%

Barren’s Horde
7076-ba08e8dca35698a2b1e0e61eea3e56d3.jpg.png


  • Rexxar base armor from 2 to 0
  • Rexxar starting agility from 14 to 15
  • Rexxar starting strength from 25 to 22
  • Rexxar starting intelligence from 19 to 17
  • Rexxar intelligence per level from 2.00 to 2.25
  • Rexxar health regeneration from 0.50 to 1.50
  • Saurfang agility per level from 1.75 to 2.75
  • Saurfang movement speed from 270 to 280
  • Saurfang collision size from 18.00 to 20.00
  • Saurfang turn rate from 0.60 to 0.50
  • Saurfang health regeneration from 0.25 to 0.50
  • Korkron elites got now 1 mana per sec regeneration instead of 0.10

Darkspear
7067-60c8cfaac3d7a1ee89fb69b2e6cca040.jpg.png


  • Berserker Upgrade gold cost from 75 to 130
  • Berserker Upgrade lumber cost from 175 to 225
  • Mannoroth’s Bones removed
  • Moved Darkspear Hold slightly so workers would be no longer stuck
  • Headhunter’s Critical aim from 25% chance to crit for 2x dmg to 20% to crit for 1.5x dmg
  • Headhunter hp from 450 to 475
  • Troll Berserker hp from 500 to 525
  • Warrior defense type from heavy to medium
  • Headhunter/Troll Berserker defense type from medium to light
  • Headhunter/Troll Berserker attack range from 450 to 435
  • Starting gold from 250 to 300
  • Starting lumber from 350 to 200

Theramore
7075-b9a1679cc1cf79c8f3ec14657a657176.jpg.png


  • Vereesa starts now with a Scroll of Teleportation
  • Holy Light from Priests cost now only 75 mana instead of 100
  • Starting gold from 200 to 230

Kul’Tiras


  • Starting gold from 250 to 300
  • Starting lumber from 350 to 200
  • Wavecutter removed

Legion
7070-3d5bb6a52bb9b8e9ac385294c27a3290.jpg.png


  • Nathraxas Hold is hidden from the start
  • Satyr Princes level from 3 to 4
  • Skovald starts with Scroll of Town Portal
  • Skovald can summon Workers now
  • Base and Hero selecting system has been changed , now you have to select your base first then you gonna get the option to select your hero

Old Gods
7078-1b9af7ef00098bc98ada8dcb8dc7f7da.jpg.png


  • Lifedraining Aura radius from 550 to 700
  • Wagon of Horrors gold cost from 30 to 28
  • Wagon of Horrors collision size from 18 to 22
  • C’thun armor from 4 to 6
  • C’thun collision size from 50 to 70
  • C’thun drops doubled
  • Wagon of Horrors health points from 450 to 500
  • Blackfanthom Caves research no longer requires the Emperores to die

Naga
7071-b8a6993d231b9da0379cf5142816c480.jpg.png


  • Alliance with nightborne disabled

Illidari:

  • Demon Hunter limit from 4 to 6
  • Demon Hunter morphed attack speed slightly increased
  • Demon Hunter Health increased to 1250 from 950 and Armor to 5 from 3
  • Fel Heal Mana cost decreased to 25 from 60
  • Fel Heal doubled to 400 from 200
  • Kayn Sunfury starting stats changed to str 25 from 19 int to 20 from 16 agi 26
  • Kayn strenght per level from 2.00 to 2.50 , intellgence per level from 2.40 to 3.40 , hitpoints maximum from 100 to 250
  • Kayn got now Demon Blades instead of Fel Blades
  • Demon Blade Armor reduce increased to 2/4/6/8 instead of 3/3/3/3
  • Altruis Starting strenght to 30 from 25
  • Altruis Strenght per level to 3.40 from 2.40 , hitpoint maximum increased from 400 to 500
  • Altruis Fel Heal is now a Aoe instead of Self only
  • Illidans starting strenght increased to 40 from 21 and starting intellgence from 16 to 30
  • Illidan agility per level from 2.60 to 3.60
  • Illidans spell reworked Q Frost Nova W metamorphisis E Anti Brilliance Aura R Felfall
  • Ashtounge Stalker health increased to 600 from 465 , level from 2 to 1, their base dmg increased to 26 from 16
  • Ashtounge Shaman max mana increased to 450 from 350
  • Fel Armor Armor bonus increased to 8 and mana cost decreased to 15 from 30
  • Illidari will unally you now from Old Gods and Legion


Nightborne


  • Uses workers instead of wisps
  • Alliance with naga disabled
  • Magical Blockade can be dispelled now

Zandalari
7077-2dd35e80749e2b6f3e0855009d3ba7c4.jpg.png


  • Rastakhan got a rework on his entire Skillset
    Q Fan of Knives
  • W Rezan Blessing (Scroll of Restoration)
  • E drunken brawler
  • R Stampede
  • T Reincarnation
  • Including to the new skillset he got also a change on his Stats so will his Main Attribute be now Strength instead of intelligence and he is now a melee hero
  • Rastakhans Attack cooldown decreased from 2.00 to 1.50
  • Rastakhan got +3 Base Armor
  • Rastakhan gets now 4.10 strength per level instead of 3.90
  • Rastakhan starting strength increased from 19 to 25
  • Rastakhan Base Dmg increased from 10 to 20
  • Rastakhan no longer has enslave goblins ability

Download Link : Kalimdor: The Aftermath 0.29 - Warcraft 3 Maps - Epic War.com
 
Last edited by a moderator:

Hawk

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@Julian great map dev xd
Doesnt even post his own map chqngelog.
 
  • Haha
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Julian

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KTA 0.30


General:

  • More tooltip fixes
  • More bug fixes
  • Temple of Earth income ability available from red/purple only to everyone
  • Piercing Magic gold increment from 75 to 60
  • Green Dragon level from 10 to 8
  • Taerar level from 5 to 12
  • Taerar hit points from 2500 to 2725
  • -reset command now properly changes camera back to starting position

Sentinels:

  • Aimed Shot stun on heroes from 2 to 1
  • Sentinel on Huntresses is no longer 1 time use, now recharges with cooldown
  • Building Ancients no longer removes wisps, no more unlimited wisps

Druids:

  • Moonglade hit points from 4000 to 5000
  • Druid of the Claw no longer has Night Elf form
  • Druid of the Claw gold cost from 16 to 19, hit points from 950 to 1200, armor from 3 to 4, now has Bear Frenzy - 75% attack speed, 15% movement speed on W
  • Dryad attack range from 500 to 600, armor type from unarmored to light
  • Keeper of the Grove Cleanse damage to summoned from 200 to 500, area of effect from 300 to 400, cooldown from 5 to 1
  • Building Ancients no longer removes wisps

Thralls Horde

  • Far Seers no longer cost lumber
  • Starts with 1 extra control point
  • Spearthrower attack speed from 1.6 to 1.8
  • Grunt gold cost from 15 to 17
  • Grunt armor from 1 to 2

Barren’s Horde:

  • Warlock Firebolt damage 45 to 75, stun on heroes from 1 to 0.1, normal units from 2 to 3
  • Spearthrower attack speed from 1.6 to 1.8
  • Magi Rain of Fire damage from 60 to 50
  • Beast Taming now affects Tamed Haw, Tamed Wolf, Tamed Bear and Misha
  • Misha hit points from 900 to 1250, damage from 21-25 to 35-39, armor from 2 to 5, Taunt no longer costs mana
  • Summon Misha mana cost from 150 to 250
  • Beast Hunter gold cost from 25 to 40
  • Beast Hunter hit points from 870 to 1050, mana regeneration from 0.75 to 2.5, armor from 0 to 3
  • no longer has Kor’Kron Elite at start, no elites until Stonemaul Clan
  • Ogre Endurance Training upgrade now also gives 100 hit points to ogre units
  • Grunt gold cost from 15 to 17
  • Grunt armor from 1 to 2
  • Tamed Eagle attack type from piercing to magic, damage from 15-18 to 22-25, armor type from heavy to light, now has True Sight and Feedback
  • Tamed Wolf damage from 18-21 to 28-31, armor type from heavy to medium, hit points from 550 to 650 no longer has True Sight, now has Charge and Maul (bash)
  • Tamed Bear hit points from 800 to 1050, armor from 2 to 5
  • Stampede chance from 20% to 15%, damage from 40 to 35 (kor’kron cavalry)

Darkspear:

  • Starts with 1 extra control point
  • Headhunter attack range from 435 to 500
  • Berserker attack range from 435 to 500
  • Berserker armor type from small to medium
  • Berserker attack speed from 2.31 to 1.95

Theramore:

  • Wizard Blizzard damage from 60 to 50, area of effect from 250 to 150
  • Bael’Dun Officer (bear rider) now has Stampede, same as knight
  • Bael’Dun Officer (bear rider) attack damage from 21-24 to 33-39, hit points from 1450 to 1350
  • Second bridge to Theramore now spawns with Silver Covenant instead of Bael Modan
  • Stampede chance from 20% to 15%, damage from 40 to 35
  • Elven Archers gold cost from 16 to 17, attack range from 600 to 700
  • Covenant Lodge now replaces Footman with Spellsword, human Archers with elven Archers, barracks with elven barracks, Workshop with elven Barracks and Peasants with Covenant Workers
  • elven Barracks now have Knights and Bael’Dun Officers, can also research Animal War Training
  • New Dalaran now replaces Mage Tower with Arcane Academy
  • Arcane Academy can research Cleric Training
  • Footman hit points from 720 to 800, gold cost from 16 to 15, damage from 15-16 to 18-23
  • Knight and Bael’Dun Officer are now limited to 12
  • Arcane Protection now reduces damage taken from Magic by 50%
  • Spellsword armor from 2 to 3, hit points from 620 to 850, gold cost from 16 to 17, attack damage from 12-13 to 16-19, attack speed from 1.35 to 0.75
  • Spellsword now has Defend on Q
  • High Elven Archer now has Ensnare, same as human archer

Kul’Tiras:

  • Energy Bolt stun on heroes from 1 to 0.1, on normal units from 3 to 5
  • Zandalar base cannon towers replaced with guard towers
  • 4 Tirasian Soldiers and 2 Tirasian Archers from Zandalar base moved to Boralus
  • Wizard Blizzard damage from 60 to 50, area of effect from 250 to 150
  • Elite Marine Shockwave mana cost from 100 to 75, max damage from 1400 to 750, cooldown from 10 seconds to 17 seconds, target damage from 50 to 75
  • Battlecry now has 6 seconds cooldown from 0 seconds
  • Tirasian Soldier hit points from 650 to 850, gold cost from 20 to 19
  • Brigade Footman hit points from 700 to 950, gold cost from 16 to 17, damage from 19-20 to 22-25

Legion:

  • Felfire Bolt stun on heroes from 1 to 0.1, damage from 100 to 75
  • Demonic Skin now has 3 minimal damage from 0.
  • Dark Mend mana cost from 15 to 5, healing from 20 to 25
  • Fel Guard armor from 1 to 4, hit points from 850 to 1000, damage from 17-18 to 23-25
  • Take the Shore from Pride of Eliza now spawns 7 skeletal warriors from 11, summons last 45 seconds from 80, cooldown from 80 to 90 seconds
  • Pride of Eliza armor from 7 to 3, hit points from 2000 to 1200, movement speed from 320 to 240

Old Gods:

  • All units except Meat Wagons don’t have lumber cost anymore
  • Qiraji casters benefit from ranged armor upgrades
  • Qiraji Deathspeaker spell placement fixed, raise dead doesn’t require Adept training
  • Nightmarish Abomination doesn’t require Deathspeaker Adept Training anymore
  • Cho’Gall level now scales to both emperors /2
  • C’thun benefits from damage upgrades
  • Saronite Armor damage reduced from 12 to 16, minimal damage from 3 to 4
  • Twin Emperors benefit from magic damage upgrade
  • Twilight Dragonlord armor from 0 to 5, damage from 27 to 47
  • Twilight Thrower now has Ensnare, same as Crypt Fiend’s Web
  • Twilight Thrower gold cost from 20 to 16
  • Twilight Enforcer Unholy Axe armor reduction from 2 to 3
  • Twilight Enforcer gold cost from 15 to 17, armor from 1 to 3
  • Twilight Enforcers now benefit from Berserker Strength
  • Twilight’s Hammer Barracks can now research Berserker Strength and Web
  • Twilight Enforcers no longer have mana
  • Twilight Worshiper mana from 300 to 200, initial mana to 175
  • Twilight Cultist mana from 300 to 200, initial mana to 175
  • Shadow Bolt damage from 60 to 75, stun to heroes from 1 to 0.1, on normal units from 5 to 3
  • Twilight Dragonlord Dark Fissure cooldown from 11 to 19
  • Ascendant hit point bonus increased from 200/300/400/500 to 300/600/900/1200
  • Twilight Ascendant now has Dark Wave instead of Immolation
  • Ward of Chaos now hits maximum 10 targets, from unlimited
  • Ward of Chaos lvl 1 damage from 30 to 45, lvl 2 from 30 to 60, lvl 2 hit points from 500 to 750
  • Elemental Protection no longer reduces piercing and magical attacks, now reduces all ranged attacks by 9/15/21/27, minimal 3/4/5/6
  • Ascendant is now agility hero, agility per level from 1 to 3.2, starting agility from 14 to 31, starting strength from 24 to 21, starting intelligence from 15 to 21 , intelligence per level from 3.4 to 2, strength per level from 1.6 to 2.2
  • Soggoth base armor +5, starting strength from 26 to 41, strength per lvl from 3.2 to 4.2, agility per level from 1.2 to 1
  • Soggoth now has Unholy Strength as passive, 75 damage 25% chance pulverize
  • Darkness from Below now summons 15/30 tentacles from 10/20, area of effect 600 from 1200
  • Soggoth now has Aura of Darkness on E, aura dealing 1.2/2.4/3.6/4.8 damage to enemies in 550 area of effect
  • Soggoth now has Howl of Terror on W, reducing attack damage by 15/30/45/60 and armor by 2/4/6/8
  • Summoning Soggoth no longer gives level to Cho’Gall
  • Soggoth now has Twilight Blast on Q, spell dealing 100/160/220/280 damage around him
  • Soggoth now requires level 10 to summon and starts always at level 8
  • Soggoth summoning now takes 30 seconds
  • Faceless One Brutes now require C’Thun alive
  • Blackfathom Deeps no longer spawns Faceless Darkweavers, instead spawns 6 Twilight Enforcers
  • Cho’Gall now has Mind Flay on W, deals 175/250/325/400 damage over 8/10/12/14 seconds to unit, reduces movement speed by 20/40/60/80% and makes it unable to cast spells
  • Cho’Gall now has Shadow Orb on Q, aoe spell dealing 95/140/185/230 damage in area and stunning enemies for 1 second
  • Cho’Gall starting intelligence from 18 to 29, base stat intelligence from strength

Naga:

  • Reaver gold cost from 15 to 12
  • Turtle now has second attack against buildings with 1150 range, hit points from 1100 to 850, armor from 2 to 1, attack on units now has small area of effect
  • Couatl attack type from chaos to piercing, attack range from 420 to 550, no longer costs 30 lumber, life regeneration from 1 to 5
  • Couatl now has Spell Steal and Bouncing Attack
  • Murloc Ritualist no longer costs 20 lumber, hit points from 400 to 535, damage from 16-25 to 21-24
  • Murloc Bloodwarrior damage from 16-17 to 27-32, now has Lifestealing Attack on E, armor from 1 to 3, hit points from 600 to 750, movement speed from 270 to 220

Nightborne:

  • Arcane Bolt stun on heroes from 1 to 0.1, on normal units from 5 to 3, damage from 60 to 75
  • Spirit Touch mana cost from 40 to 100

Zandalari:

  • Rastakhan now has Thunder Clap instead of Fan of Loa Knives
  • Loa Protection of Rastakhan now has 300 seconds cooldown, from 60
  • Dark Spirit now lasts forever on unit
  • Witch now has Mana Burn on Q
  • Witch gold cost 16 from 18
  • Raptor Rider build time from 4 seconds to 3
  • Raptor Rider armor from 6 to 4
  • Raptor Rider hit points from 1450 to 1200
  • Warrior gold cost from 17 to 15
  • Summoning Gahz’Rilla now takes 30 seconds from 120
  • Now starts with small base in Uldum - 1 barrack, town hall, bestiary, 3 warriors and 2 rangers
  • Reform Grand Empire unlocks Ranger Training - gives 100 bonus attack range to Zul Rangers and improves Iron Apex by 1 damage per second
  • Reform Grand Empire unlocks Beast Taming - gives 250 bonus hit points and 2 armor to Raptor Riders and Dragonhawk Riders
  • Bloodbath healing from 100/150/200/250 to 100/175/250/325
  • Blood Ritual armor bonus from 3/4/5/6 to 3/5/7/9
  • Troll Offerings to Gahz’Rilla now takes 30 seconds to research

Download Link: Kalimdor: The Aftermath 0.30 - Warcraft 3 Maps - Epic War.com

Bit bigger for a "Hotfix" but have fun guys
 

Hawk

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Shitty map maker doesn't even format his changelog.
 

bananashoes112

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lol i wrote hitler and my comment got deleted this comment is also getting deleted when admin see this

because of it including the word hitler again
 
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