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LotRC: Map Updates

TGleds

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We've been making great progress on LOTRC! The following are the change logs after version 11.
 

TGleds

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LOTRC 12

General Changes
- Black Gate Now a Unit with a dope animation (was doodad)
- Edoras Gates Widened
- Barad-Dur Bridge Widened
- Ground Pathing revised at many fortess 'chokepoints'
- Helms Deep pathing revised
- Ground Pathing updated all over map and in every base
- To help long distance unit-pathing, added Pathing Blockers River north of Cair Andros, Helms Deep Mountain Range.
- Added Pathing blockers from Dol Amroth over White Mountains, they only work for units moving to Edoras (Not Helms Deep). This is the best it's going to get. Added some sight emitters 'White Mountain Sentry's: Behind Minas Tirith to help with pathing.
- Added Doodads and corrected all pathing at Sun Dome Area.
- Collision sizes of heroes corrected.
- Osgiliath Bridge Pathing Fixed.
- Lorien Bridge Pathing Fixed.
- Added a give gold chat message trigger. Syntax: "-gg player color #"
- Added Time Inquiry "-time" returns the elapsed game time.
- Added 'Dunlendings Enthralled' Inquiry "-dun" returns if dunlendings have been enthralled.
- Added 'Defenses of Nenya' Inquiry "-nenya" returns if defenses of nenya have been activated.
- Updated Models:
Campfire
Siege Pit
Rohan Archer
Easterling Catapult
Royal Guard
Sons of Eorl
Witch King
Fel Beast
Fixed Treebeard/Ents Selection Shape

Gameplay Changes
- New income system. All CPs are now worth 11 gold, and players start with a 'fortress' income depending upon their faction. If your primary fortress is destroyed you also lose your fortress income entirely. Easterlings are the only exception, their 'fortress income' is split between their two starting 'Tribal Palaces'. We hope that decreasing the income curve will encourage more balanced gameplay, and less 'Steam Roll' advantages.
- Added 'Rohirrim Swordsman', a cavalry swordsman, New starting melee cavalry for Edoras/Rohirrim
- Changed 'Rohan Rider' to 'Rohan Spearman', a cavalry spearman unit for Edoras/Rohirrim
- Changed 'Anti Cavalry Bowman' to a 30s mode for Rohan archers. Missile/Buff art added.
- Easterling 'Viper Mode' now a required upgrade. Added Easterling 'Viper Mode' Buff Art. Nerfed Easterling Viper Mode, unfair damage stacking.
- Azog The Defiler Added as a Starting Hero to Dol Guldur.
- Added the 9th Nazgul as a hero, now summonable by Dol Guldur at 20 minutes
- The 9th nazgul has the same stats as DG's starting nazgul, but starts with Ring of Power with a 'Devour Inspiration' cast ability. 3/12s Hero/Units.
- Gothmog is now a summonable hero for MMorgul at 10 minutes
- Shelob now a summonable hero for Barad-Dur, 20 minutes. Players must feed her orcs at her nest near Cirith Ungol to unlock her.
- New Nazgul Screech Caster/Buff Art.
- Changed 'Tower Guard' back to 'Heavy' armor.
- Changed 'Royal Guard' back to 'Chainmail'.
- Added a Minas Tirith 'Siege Tower' as new trainable unit for MMorgul/BaradDur. TOWERS ONLY WORK on the Minas Tirith exterior wall. There are many locations.
- Towers latch irreversibly to the wall, and can only be climbed by friendly units if the tower's hitpoints > 50. There are many excluded units.
- Buffed Trebuchet's Armor slightly, reduced minimum range, and added 2 more to Minas Tirith walls to help combat siege towers.
- New 'Climb Down' ability for siege tower. Only Heroes can 'Climb Down' the tower, and only if they are close enough. 'Climb Down' Ability has a 60s cooldown.
- Added 'Grace of the Whtie Tree' global fortress Ability to Minas Tirith. Similar to 'Eye of Sauron'. Adds 4 armor to nearby units.
- Non-Combat HP/MP potion now available at campfires.
- Added 'Trusight' to Spiders of Mirkwood
- Maximum Training set to 4 for 'Crebain Scout' / 'Hobbit Scout'
- White Fountain's 'Healing Waters' autocast has been turned off by default.
- Added new 'Ranger's Volley' short range / small AOE ability to Ithilien Ranger's. Added mana to Ithilien Rangers to control usage of this spell.
- New armor type for ents. Same stats. But no longer 'fortified' type which allowed them to be mis-targeted by default.
- Added Khamul Ring 'Silence' ability
- Added El Murazor Ring 'Sorcerer's Aura' ability
- Added Akhorahil Ring 'Devour Magic' ability
- Added Campfire to MMorgul camp
- Added 'Gather Athelas' ability to Eowyn.
- Added Will Breaker - Negative Brilliance Aura for Mouth of Sauron
- Updated Dunlendings Attack Sequence, Less Trickle Feeding
- Granted full control of Dunlending's to Isengard if Edoras is destroyed.
- Added minor gollum buffs, increased MS, some evasion. Will add simple AI next time I mod.
- Fel Beast AOE Attack - Switched to a passive

Balance Changes
- Buffed Balrog damage, increased immolation duration and AOE, Decreased cost to 350g.
- Nerfed Mumakil damage and passive 'Huge Tusks' AOE
- Nerfed Eagle lightning Cooldown
- Doubled Fel Beast Landed HP Regen
- Nerfed Ithilien Rangers passive 'bash' down to 15%
- Nerfed global Archers vs Spearmen damage by 15%.
- All Summoned units now have timed life. Summoned workers are the only exception.
- Reduced Cost of Troll Stone Thrower, Buffed Passive Bash to 25%, increased HP to 1200. Hopefully makes this unit playable again.
- Buffed Shelob Abilities / Increased MS / Fixed Collission Size / New lvl 10 Ability
- Buffed Lord of the Iron Trolls Abilities / Increased MS / Fixed Collision Size
- Nerfed 'Witch King's 'Shadow Bolt' MS Factor and cooldown
- Nerfed Hoarmurath's 'Desolation Aura' DPS and AOE, Added a buff icon.
- Increased Range of Barad-Dur's 'Fortress Aura' to extend just beyond the Black Gate.
- Increased Range of Dol Guldur's 'Morgul Binding' to just outside the primary land bridge
- Increased Orthanc 'Send Forth Ice' max possible damage, decreased range slightly.
- Nerfed Gandalf 'Shield' Duration
- Nerfed Eowyn 'Shield' Duration
- Nerfed Galadriel abilities, Nerfed Galadriel 'Nenya' resurection to 5 minutes.
- Nerfed 'Combat Training' cooldown
- Balanced 'Anduril' ability
- Nerfed 'Rohirrim Charge' ability slightly
- Nerfed Gandalf's 'Shield' Duration
- All Palantir's duration/cd normalized
- Buffed Ent Moot & House of Beorn armor

Bug Fixes
- Beorn Bear Form
- Minas Morgul 'Tower of Sorcery' Ability Randomly Turning Off
- Helms Deep Wall Trigger
- All Rally Point Icons now hidden
- New Campfires now have Healing Auras
- Minas Tirith Teleport Bug
- 'Defend' Abilities re-worded from 'Reflect' to 'Deflect'. There is no damage 'reflection' in 'Defend'
- Dropped Items are no longer destructable.
- Aimed Bolt +300 unit dmg trigger
- Burning projectiles no longer do damage to friend/allies
 

TGleds

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LOTRC 13

**BUGS**
- Nazgul Screech debug tip hidden
- Helms deep wall terrain fixed
- Lembas Bread / Rotten Meat now can be restacked to 3x in inventory
- Balrog timed life
- Azog R spell fixed
- Shelob R spell fixed
- Give gold from Mordor tooltip fixed
- Minas Tirith random Shop Icon removed
- Ent armor tooltip fixed
- Rooted ents model fixed

**GENERAL**
- Siege towers now available only after 15 minutes
- Siege towers buffed by 200 HP
- Added list of color commands in quest.

LOTRC 14

BUGS
- Akhorahil Changed Form model fixed
- Mouth of Sauron Level
 

TGleds

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LOTRC 15

**GENERAL**
- Buffed Black Gate & Minas Tirith Gate HP and Increased Repair Time
- New 'normal' ability for Gandalf 'Binding Light' to ground and hold enemy air units for 3s.
- Decreased cost of 'Siege Tower' to 65 gold
- Added 2 starting Ithilien rangers to Cair Andros
- Increased all Fortress buildings priority, Now will be selected as first unit in a building group
- Adjusted all hero, unit, and building Priorities.
- Nerfed 'Eye of Sauron' and 'Grace of the White Tree' Duration to 40s
- Increased damage and AOE of Akhorahil's 'Devour Inspiration'

**BUGS**
- Orange Endless Armies
- Edoras & Rohirrim training Rohan Workers corrected, no more 'Peasants'
- Azog Puncture. Apparently casting time cannot be set to '0' on shadow strike :kek:
- Gothmog Spawn Camera
- Siege Tower Maximum # limits should now work after towers are latched (they change to a different unit type)
 
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