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LTA 1.56 screenshots

Draupne

Won't get any more fun than what you make yourself
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Hey people,

decided to upload some screens of the reterrain I'm doing for 1.56.

Small adjustments to central Hillsbrad Foothills, note that the pink base is not there at start, just for reference

Reterrain of the passageways from Dun Morogh to Loch Modan

Reterrain of southern Silverpine, and added Pyrewood as an actual Town Hall. The second entrance to Ambermill added again

Zoom-in on the new Kargath base for Green. All of the Badlands is reterrained, but only Kargath is complete atm.
 

Arlt

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Hey people,

decided to upload some screens of the reterrain I'm doing for 1.56.

Small adjustments to central Hillsbrad Foothills, note that the pink base is not there at start, just for reference

Reterrain of the passageways from Dun Morogh to Loch Modan

Reterrain of southern Silverpine, and added Pyrewood as an actual Town Hall. The second entrance to Ambermill added again

Zoom-in on the new Kargath base for Green. All of the Badlands is reterrained, but only Kargath is complete atm.
Looks good! I especially like Silverpine and pyrewood village!
 

Julian

One Lazy Peon
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ye silverpine looks really nice
 

Style72

Garithos_Lover
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It really looks good i can't wait to see more of the improvements you will bring to the map.
 

Vidovit

Basileus
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Nice work, interestingly the reterrain is lore friendly yet it makes both dwarven and horde base less defendable.
 

Kael89

Grand Admiral of Kul'Tiras
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297
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Hey people,

decided to upload some screens of the reterrain I'm doing for 1.56.

Small adjustments to central Hillsbrad Foothills, note that the pink base is not there at start, just for reference

Reterrain of the passageways from Dun Morogh to Loch Modan

Reterrain of southern Silverpine, and added Pyrewood as an actual Town Hall. The second entrance to Ambermill added again

Zoom-in on the new Kargath base for Green. All of the Badlands is reterrained, but only Kargath is complete atm.
Omg @Draupne you are god, well done.
I have small suggestion, can you try to reterrain Aerie Pick? With aoe damage, dwarf army can be ez killed when he tp there. I hope you will hear my whisper :))))))
 

Arreone

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wow dis is nice
btw could you make that kael does not start next to gari?
if lb drops his troops start attacking kael and killing his guards XD
 

Style72

Garithos_Lover
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wow dis is nice
btw could you make that kael does not start next to gari?
if lb drops his troops start attacking kael and killing his guards :D
A SH player is supposed to purge Kael with Garithos just for the love of RP.
 

SUNSTRIDER

New Member
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wow dis is nice
btw could you make that kael does not start next to gari?
if lb drops his troops start attacking kael and killing his guards :D
Noooooo! I love the attempt at recreating the iconic intro in The Frozen Throne campaign when Kael and Garithos meet for the first time :D
Instead maybe just make a delay on Scarlet Crusade being able to happen... 5 minutes maybe.
 

Zlade(PinkArcher)

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Looks like a lot more pathing for more tactics and less choke points. I know someone who's going to have a field day with this (that one person who's always complaining about choke points). It does look amazing though :D keep up the good work!
 

LongDuckDong

"I AM MAL'GANIS! I AM ET... oh a butterfly"
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A bit late to the party but this update looks really good, looking forward to testing it whenever I fix my PC
 

Draupne

Won't get any more fun than what you make yourself
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A quick reterrain of Arathi Highlands, it should now feel big and wide for major battles again

The reterrain of the island of Kul Tiras. Here is the city of Boralus.
 

Kael89

Grand Admiral of Kul'Tiras
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A quick reterrain of Arathi Highlands, it should now feel big and wide for major battles again

The reterrain of the island of Kul Tiras. Here is the city of Boralus.
<3
It mean kultiras will get more events? ^^
 
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