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LTF Patch Notes 0.42


Paladin of the Alliance
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Lordaeron TF 0.42

DOWNLOAD LINK: https://www.epicwar.com/maps/293162/

- Increased King Arthas's ultimate's maximum damage dealt from 4000/5300 to 7200/12000.
- Removed old statue.
- Increased Fel Lord's cleaving attack percentage damage from 25% to 50%, armor from 5 to 6.
- Changed plague gold and lumber increase every 7 minutes from 300 to 150.
- Changed Arcane Vortex's stun duration from 2/3/4/5 to 1/2/3.5/5 on units and 1/1.5/2/2.5 to 0.5/1/1.75/2.5 on heroes.
- Changed Strafe's stun duration from 1.01 to 0.8 seconds.
- Added 2 Improved Watch Towers in side Dragonmaw Port and 1 Fel Keeper outside of Blackrock.

- Demonic Circle can no longer target neutral buildings.
- Blood Elf Wagons no longer sell Ivory Towers, this was done to prevent undead players from obtaining human towers.
- R
emoved Dark Summoning from Nathrezim Elites.
- Increased Astral Walk cool down from 130 to 150 seconds.
- Added another statue.
- All Alliance towers except Fortified Guard Towers and Ironforge Towers don't benefit from Improved Masonary anymore, this was done to decrease the effectiveness of massing towers.
- Curse now reduces 4 armor instead of 8.

- Removed Zul'Jin.

Bug Fixes:
- Fixed King Arthas's abilities' positions.
- Fixed a bug which allowed Highborne to train unused workers from Black Temple.
- Fixed a bug which allowed Gnomish Submarines to be loaded inside transport ships.
- Workers can no longer get stuck behind Dragonmaw Port.
- Fixed a bug which made Wretched keep Halduron.
- Fixed a bug which made Gnomeregan able to train 2 different types of Siege Engines.
- Fixed a bug which removed Dar'khan from Wretched when Cult activates Ashen Verdict path.
- Fixed a bug which made Lana'Thel's Fallen Heroes not affected by upgrades.
- Fixed a bug which allowed legion buildings to be built on top of everything reachable by a worker.
- Fixed a bug which made Lich King Shades useless.
- Fixed a bug which made Falstad and Wildhammer Shamans not affected by Path of the Wildhammers.
- Siege Engines are now correctly affected by Studded Armor upgrades.
- Rune Shield Stones inside Shadowforge City are no longer charmable.
- Fixed a bunch of overlapping hotkeys, typos and tooltips.

Special thanks to @cheg for providing me with most -if not all- of these bugs, there is some new content in the making but I'm going to leave it for the next patch.
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