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Warhaven Weekly EU4 Sunday Game!

Should we play with or without the "Missions Expanded" and "Governments Expanded"?

  • Yes

    Votes: 5 62.5%
  • No

    Votes: 3 37.5%

  • Total voters
    8
  • Poll closed .

Spampolice

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sup

After Pona was so kind to instruct me in the ways of the rusky hacker, I've legally acquired all DLC and will be hosting a eu4 campaign in between the time-frame of 3 to 8 o clock on sundays. Time zone is, as for most of us, GMT + 1, central european something something. The rules will be put up in a seperate thread within the week, and come next sunday we'll kick things off at 3 o' clock, invite all your friends, good times guaranteed. Sign up as whatever nation you want in this thread, and you'll probably get it. The only limitation as of yet is, no ming. Rules soon to follow friends. Having played with Missions Expanded and Governments Expanded, I've found the mod to be both stables and decently balanced, just adding content to the game in general. Do make sure to vote if you'd prefer to play with, or without the mod!

edit : we doin' a minors game. Nations beneath 100 dev only, don't worry, with the mod everyone ever still has a mission tree. BB / Prussia is straight up banned due to it being far away the strongest nation in the bracket.

Players :
Spampolice - Hesse
Arius - Lubeck
Mesis - Undecided
Dragon - Ulm??? ( no )
AwsomeGuy - Pope
Freezing -Moldavia
Flotsie - HOLLANDE
Nayf - Navara
 
Last edited:

Dragon

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am in and i pick the greatest nation in the world, Ulm
 

ponasozis

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Nah dude as a more veteran player of good game hosting instead of that cancer sunday shitversalis
ottomans,mamluks,timurids are also banned
france,austria,poland,england.castile,muscovy only allowed if their rival nation exists (exception if a player is relativelly new and nooby then he play those large nations without rivals)
everything else is up for grabs trough
 

Spampolice

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Almost definitively going to make a, "no PU" rule. aka. Sure you can play Aragon, but in that case no Castille. Similarily, if Poland, no Lithuania so on so forth.
I will not be banning ottos, mamluks or timurids.
 

ponasozis

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Almost definitively going to make a, "no PU" rule. aka. Sure you can play Aragon, but in that case no Castille. Similarily, if Poland, no Lithuania so on so forth.
I will not be banning ottos, mamluks or timurids.
not banning ottos mamluks or timi
ok i am out here
literally unplayable
 

ponasozis

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stop being a child, all three nations you mentioned have some mechanic that counters their strong nature.
not really
ottomans just become slightly weaker then eastern tech group by the end of game but by then commited rape of everyone already and it does not matter cause they are 3x the size of anyone else and still got infinite money
timurids just have to stomp some rebels early game and then go grab mughals and go insane mode even more op then ottomans
mamluks don t really have anything to deal with except ottomans and chill

but then again if people are good and not complete douchebag autistic people and won t pick those broken countries i will try to come if time allows
 

Spampolice

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not really
ottomans just become slightly weaker then eastern tech group by the end of game but by then commited rape of everyone already and it does not matter cause they are 3x the size of anyone else and still got infinite money
timurids just have to stomp some rebels early game and then go grab mughals and go insane mode even more op then ottomans
mamluks don t really have anything to deal with except ottomans and chill

but then again if people are good and not complete douchebag autistic people and won t pick those broken countries i will try to come if time allows
Ottomans are considerably weaker than a russia of similar size at that stage, and FAR inferior to, for example, a france or prussia. Late game they have to rely heavily on numbers and raw economy, and if that somehow fails they're absolutely screwed. As said, those sort of drawbacks are enough to warrant a strong early game.

Timmies.. I don't know man. I don't think I've ever actually seen a timmy player do nearly as good as, for example, a Qing, ottoman or russia. Half of them have scuffed early games, the other half have to compete with indian players and thus don't really excel. They're great on paper, but in my experience not in actuality.

Mamluks are all around good, ye. But they have a trade that is p much inevitably going to be stolen, military ideas which are just okay. And a hiiiiighly questionable early game in which they'll quite possibly die off.

honestly from what it sounds like, you guys just want a minor's only game, dev-limit 100 sort of thing?
 

ponasozis

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Ottomans are considerably weaker than a russia of similar size at that stage, and FAR inferior to, for example, a france or prussia. Late game they have to rely heavily on numbers and raw economy, and if that somehow fails they're absolutely screwed. As said, those sort of drawbacks are enough to warrant a strong early game.

Timmies.. I don't know man. I don't think I've ever actually seen a timmy player do nearly as good as, for example, a Qing, ottoman or russia. Half of them have scuffed early games, the other half have to compete with indian players and thus don't really excel. They're great on paper, but in my experience not in actuality.

Mamluks are all around good, ye. But they have a trade that is p much inevitably going to be stolen, military ideas which are just okay. And a hiiiiighly questionable early game in which they'll quite possibly die off.

honestly from what it sounds like, you guys just want a minor's only game, dev-limit 100 sort of thing?

Ottomans, timmies and mamluks is what i call triple early game rapists they like to blob and they like to rape anyone near them and if timi fails to beat an indian player they are quite frankly autistic because you are early game way more powerfull then anyone nearby all you have to do with timmie is to focus adm and rush humanist ideas to stop having rebel problems and stay at war from the moment you can so your vassals stays good bois and goes to suicide actually its amazing how easy it is to exploit your vassals to stay loyal you only get fucked if your ruler dies in first 2 years as timurids
you should throw away the experience you had with sunday fags because they are quite bad players and only know how to gank shit or play broken nations like ottomans
i am not too concerned with russia players because they usually are so large that they get into multiple player wars and russian economy is quite terrible unless they get to control baltic sea fully
qing can be good but at least its deserving good as you had to kill ming
mamluks won t die if they don t face ottoman player no chance they will beat ottoman ai no problem

anyways thankfully nobody is douchebag enough to pick any of those nations as it seems so il still come most likely
 

Spampolice

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Ottomans, timmies and mamluks is what i call triple early game rapists they like to blob and they like to rape anyone near them and if timi fails to beat an indian player they are quite frankly autistic because you are early game way more powerfull then anyone nearby all you have to do with timmie is to focus adm and rush humanist ideas to stop having rebel problems and stay at war from the moment you can so your vassals stays good bois and goes to suicide actually its amazing how easy it is to exploit your vassals to stay loyal you only get fucked if your ruler dies in first 2 years as timurids
you should throw away the experience you had with sunday fags because they are quite bad players and only know how to gank shit or play broken nations like ottomans
i am not too concerned with russia players because they usually are so large that they get into multiple player wars and russian economy is quite terrible unless they get to control baltic sea fully
qing can be good but at least its deserving good as you had to kill ming
mamluks won t die if they don t face ottoman player no chance they will beat ottoman ai no problem

anyways thankfully nobody is douchebag enough to pick any of those nations as it seems so il still come most likely
Right, you should've led with that as your argument pona. Them being able to kill p much all the competition around them is a viable argument, however, there's other nations like that. A muscovy can kill pretty much anything around it save poland, a france can kill iberia damn near at once. So on, so forth. Similarily, I don't know about Qing being "deservedly OP", it's more or less free land. Like, you cannot actually fail at killing Ming, not with the new update.

furthermore, i'm not basing anything of sundaywars. The kids there rely solely on their hugboxing skills and hillariously unbalanced mods, these rules and my experience is from god knows how many hundred hours in fuck knows how many pub games, or private ones with the bois.

all that said tho. I might just change this to a 100 dev limit minors only game, since seemingly that's what people are going for anyway. With the two mods it seems we'll be running, it's not like the small nations won't be special and interesting, and new formables for that matter.
 

bananashoes112

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Right, you should've led with that as your argument pona. Them being able to kill p much all the competition around them is a viable argument, however, there's other nations like that. A muscovy can kill pretty much anything around it save poland, a france can kill iberia damn near at once. So on, so forth. Similarily, I don't know about Qing being "deservedly OP", it's more or less free land. Like, you cannot actually fail at killing Ming, not with the new update.

furthermore, i'm not basing anything of sundaywars. The kids there rely solely on their hugboxing skills and hillariously unbalanced mods, these rules and my experience is from god knows how many hundred hours in fuck knows how many pub games, or private ones with the bois.

all that said tho. I might just change this to a 100 dev limit minors only game, since seemingly that's what people are going for anyway. With the two mods it seems we'll be running, it's not like the small nations won't be special and interesting, and new formables for that matter.
so wait you tell me ottoman are not like these anymore in eu4

do you mean that days of memes are long gone




wait fucking wankers everyone who made those stupid ottomans made memes forced devs to nerf them!! fucking internet trolls ruining completty balanced game

we want kebab back!!!
 

ponasozis

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Right, you should've led with that as your argument pona. Them being able to kill p much all the competition around them is a viable argument, however, there's other nations like that. A muscovy can kill pretty much anything around it save poland, a france can kill iberia damn near at once. So on, so forth. Similarily, I don't know about Qing being "deservedly OP", it's more or less free land. Like, you cannot actually fail at killing Ming, not with the new update.

furthermore, i'm not basing anything of sundaywars. The kids there rely solely on their hugboxing skills and hillariously unbalanced mods, these rules and my experience is from god knows how many hundred hours in fuck knows how many pub games, or private ones with the bois.

all that said tho. I might just change this to a 100 dev limit minors only game, since seemingly that's what people are going for anyway. With the two mods it seems we'll be running, it's not like the small nations won't be special and interesting, and new formables for that matter.
you see there is a difference when france or muscovy does stuff like that
for one if france takes allot of land it gets coalition to hell and there is always european nearby players that can gank up on france pretty early on along with AI
and muscovy at the start of the game is pretty shit economy and only needs one longer war to get set off behind for quite a while
also set dev limit to 150 there are a few more interesting nations then available that are not op
 

Spampolice

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you see there is a difference when france or muscovy does stuff like that
for one if france takes allot of land it gets coalition to hell and there is always european nearby players that can gank up on france pretty early on along with AI
and muscovy at the start of the game is pretty shit economy and only needs one longer war to get set off behind for quite a while
also set dev limit to 150 there are a few more interesting nations then available that are not op
France can do the same thing, the way AE is counted is by religion, culture and region. He can expand into HRE and possibly deal with medium sized coalitions of the empire and company as often as he likes, while eating in north africa after his first conquest into iberia, and even possibly england. All of which are different regions and cultures, and one of which is a different religion. he can blob super hard.

Muscovy similarily can undo his weak economy by rushing b, deving bashkiria, then sorting out his trade and going into scandinavia pretty damn early.

and uh i mean, i prefer 100 sinceit otherwise means people picking, for example, BB and forming prussia. Meaning they are just straight up stronger than any other player by default.
 

bananashoes112

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is it not stupid you all choose german city states faction it means you guys all are close each other and your killing each other 1 minuts

is just being big german civil war with all german states trying to kill eachother if history is right prussia wins war
 
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